Tag Archives: Flash

Spring 2014 – 38 – Creating Shape Tweens

Friday, April 4th, 2014

Objective:

  • Produce a Flash animation using multiple Shape Tweens.

Student Friendly Objective:

  • I can produce a Flash animation using Shape Tweens.

 

Video Links:

Understanding Tweens:
https://tv.adobe.com/watch/learn-flash-professional-cs4/getting-started-11-understanding-tweens/

Creating Shape Tweens:
https://tv.adobe.com/watch/learn-flash-professional-cs4/getting-started-12-creating-shape-tweens/

Topics Discussed:
  • Starting a new document in Flash CS5.5 using the Welcome screen.
  • Shapes
  • Tweens
  • Shape Tweens
  • Keyframes
  • Layers

Assignment:

  1. Produce a new Flash ActionScript 3.0 file. Name it “Your Name – Flash Day 3″
  2. Use the Shape tools to draw a shape. You may use Merge Drawing or Object Drawing. (Note: Do not use the Oval or Rectangle Primitives!)
  3. Use the process demonstrated in the video to create a Shape Tween that moves and transforms the shape. (i.e. change the shape, color or size and move the shape to a different part of the stage).
  4. Create a new layer and repeat this process with a different shape. Do this two more times, using a different motion and transformation each time.
  5. When you are finished, you should have four layers, each with a different Shape Tween transformation.
  6. Turn in the completed “Your Name – Flash Day 3.fla” file to folder “38 – Flash Day 3 – Shape Tweens” in your period’s subfolder by the end of today.

Assigned: April 4th, 2013
Due Date: April 4th, 2013

Spring 2014 – 37 – Symbols, the Library and the Timeline

Thursday, April 3rd, 2014

Objectives:

  • Identify and produce the three types of Symbols: Movie Clip, Button and Graphic.
  • Identify the parts of the Timeline including the Playhead, Frames, Layers and Layer Controls.
  • Identify the relevant timeline icons, including a Blank Frame, a Keyframe, an Empty Keyframe, and Content Frames.

Student-Friendly Objectives:

  • I can create a Movie Clip, Button and a Graphic Symbol.
  • I can identify the parts of the Timeline including the Playhead, Frames, Layers and Layer Controls.
  • I can identify a Blank Frame, a Keyframe, an Empty Keyframe, and a Content Frame.
Understanding Frames and Keyframes:
https://tv.adobe.com/watch/learn-flash-professional-cs5/gs02-understanding-frames-and-keyframes-/

Topics Discussed:
  • Starting a new document in Flash CS5.5 using the Welcome screen.
  • Library
  • Symbols
  • Movie Clip Symbol
  • Button Symbol
  • Graphic Symbol
  • Timeline
  • Playhead
  • Empty Frame
  • Content Frame
  • Keyframe
  • Blank Keyframe
  • Layer

Assignment:

  1. Produce a new Flash ActionScript 3.0 file. Name it “Your Name – Flash Day 2″
  2. Use the Shape tools we worked with yesterday to draw a shape, then convert it to a Movie Clip Symbol using the technique demonstrated in the video.
  3. Repeat this process to create a Button Symbol and a Graphic Symbol.
  4. Turn in the completed “Your Name – Flash Day 2.fla” file to folder “37 – Flash Day 2 – Symbols” in your period’s subfolder by the end of today.

Assigned: April 3rd, 2013
Due Date: April 3rd, 2013