Tuesday, April 22nd, 2014
Objective:
- Use ActionScript to control the Timeline or add interactivity to animations.
- Place ActionScript code in frames on the Timeline or in external files.
- Use keyboard shortcuts to view ActionScript.
- Add event listeners and stop actions.
Student-Friendly Objective:
- I can use ActionScript to control the Timeline and add interactivity to animations.
Video Links:
Getting Started: ActionScript 3.0:
https://tv.adobe.com/watch/learn-flash-professional-cs4/getting-started-17-actionscript-30/
Getting Started: Building an Application:
https://tv.adobe.com/watch/learn-flash-professional-cs4/getting-started-18-building-an-application/
Topics Discussed:
- ActionScript 3.0
- Timeline
- Layers
- Event Listener
- Stop Action
- Button Symbols
Assignment:
- Open the “Pac-Man” animation created yesterday.
- Watch both of the above videos to learn how to apply ActionScript 3.0 to create stop actions and to control the position of the playhead during animation playback.
- Use the technique demonstrated in today’s videos to create a button called “Rewind” that replays your animation from the beginning.
- Use the same technique to create a second button called “Chase” that only plays the portion of your Pac-Man animation where Pac-Man chases the Blue Ghost off the stage.
- Save your work. Turn in your animation with functioning Rewind and Chase buttons, titled “Your Name – Pac Man Controls.fla” file to folder “45 – Pac Man Controls” into your period’s subfolder by the end of today.
Assigned: April 22nd, 2014
Due Date: April 24th, 2014