Tag Archives: Flash

Spring 2015 – 37 – Creating Motion Tweens

Objective:

  • Produce a Flash animation using multiple Motion Tweens.
Student-Friendly Objective:

  • I can produce a Flash animation using multiple Motion Tweens.

Video Links:

Creating Motion Tweens:
https://tv.adobe.com/watch/learn-flash-professional-cs4/getting-started-13-creating-motion-tweens/

Topics Discussed:
  • Starting a new document in Flash CS5.5 using the Welcome screen.
  • Frame Rate
  • Stage Properties
  • Shapes
  • Tweens
  • Motion Tweens
  • Keyframes
  • Layers

Assignment:

  1. Open the “Your Name – Flash Day 2” document. Go to File -> Save As and save it as “Your Name – Flash Day 3″. Make sure the FPS is set to 30 and the Stage size is set to 800 x 600.
  2. Use the three Symbols we created yesterday, each on its own layer.
  3. Use the process demonstrated in the video to create three Motion Tween animation, one for each layer.
  4. Move each shape in a different direction.
  5. When you are finished, you should have three layers, each with a different Motion Tween animation.
  6. Turn in the completed “Your Name – Flash Day 3.fla” file to folder “37 – Flash Day 3 – Motion Tweens” in your period’s subfolder by the end of today.

Assigned: April 23rd, 2015
Due Date: April 23rd, 2015

 

Spring 2015 – 36 – Symbols, the Library and the Timeline

Objectives:

  • Identify and produce the three types of Symbols: Movie Clip, Button and Graphic.
  • Identify the parts of the Timeline including the Playhead, Frames, Layers and Layer Controls.
  • Identify the relevant timeline icons, including a Blank Frame, a Keyframe, an Empty Keyframe, and Content Frames.

Student-Friendly Objectives:

  • I can create a Movie Clip, Button and a Graphic Symbol.
  • I can identify the parts of the Timeline including the Playhead, Frames, Layers and Layer Controls.
  • I can identify a Blank Frame, a Keyframe, an Empty Keyframe, and a Content Frame.
Video Links:
Understanding Frames and Keyframes:
https://tv.adobe.com/watch/learn-flash-professional-cs5/gs02-understanding-frames-and-keyframes-/

Topics Discussed:
  • Starting a new document in Flash CS5.5 using the Welcome screen.
  • Library
  • Symbols
  • Movie Clip Symbol
  • Button Symbol
  • Graphic Symbol
  • Timeline
  • Playhead
  • Empty Frame
  • Content Frame
  • Keyframe
  • Blank Keyframe
  • Layer

Assignment:

  1. Produce a new Flash ActionScript 3.0 file. Name it “Your Name – Flash Day 2″
  2. Use the Shape tools we worked with last week to draw a shape, then convert it to a Movie Clip Symbol using the technique demonstrated in the video.
  3. Repeat this process to create a Button Symbol and a Graphic Symbol.
  4. Turn in the completed “Your Name – Flash Day 2.fla” file to folder “36 – Flash Day 2 – Symbols” in your period’s subfolder by the end of today.

Assigned: April 20th, 2015
Due Date: April 21st, 2015